#if UNITY_EDITOR
filepath = Application.dataPath + "/json.json";
#elif UNITY_IPHONE
//没有试过
filepath = Application.dataPath +"/Json"+"/json.json";
#elif UNITY_ANDROID
//android路径:/storage/emulated/0/Android/data/包名/files/ip.txt
filepath = Application.persistentDataPath + "/json.json";
#endif